Learning game development can be a daunting task, especially if you have no prior coding, art, or design training. But there is an increasing number of resources available to make it easier. Today, ...
In the last Driving Me Nuts column [see LJ, June 2003], we introduced the kernel driver model framework with an explanation of how the generic bus and driver and device code works. The i2c core was ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
If you've always wanted to try your hand at developing an application for the iPhone but never knew how to start, both Apple and Stanford University are teaming up to help people just like you create ...
Watch the developer diary for a breakdown of the character management options including a deep dive into the six classes in the upcoming tactical RPG, King Arthur: Knight's Tale. Check it out to learn ...
MediaSchool — a for-profit, on-demand, Web-based school offering university certification — plans on tweaking their Mac OS X Developer track of classes in lieu of the approach of Panther. Panther is ...
One million potential iPhone developers downloaded Stanford’s dev course since it started in April. The 10-week course from the Palo Alto university’s school of engineering is offered gratis on iTunes ...
Results that may be inaccessible to you are currently showing.
Hide inaccessible results